GAME DESIGNER · ARTIST · DEVELOPER

Aashir Gurung

Building worlds, one mechanic at a time. I craft games, art and whatever comes next.

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01

Game Projects

Playable builds, design documents & source code. Each project links to its GitHub repository.

✌️
SDL2 · C++

Rock · Paper · Scissors

A polished 2D arcade duel. All visuals rendered via SDL2 primitives — no sprites. Features animated throw sequences, RNG CPU opponent and persistent scoring.

⚔️ 🏰 🔮
HTML5 · Roguelike

Dungeon Delve

A procedurally generated roguelike dungeon crawler. Choose from 4 classes — Warrior, Rogue, Mage or Miner. Fight enemies, loot chests and spend gold at the shop between floors.

👾 🚀 💥
SDL2 · C++

Space Invaders

Classic arcade recreated in C++. 20 progressive levels, 3 alien types, destructible pixel shields, mystery UFO and a persistent top-10 high score table.

🐦 🎮 🔌
SDL2 · C++

Flutter

A polished Flappy Bird clone with unlockable skins, a coin economy, power-ups, combos and a persistent high score table.

02

Artwork

Posters, generative art, concept illustrations. Click any piece to view full size.

Rock Paper Scissors Poster
Rock Paper Scissors Poster PNG · Digital Art
Snake Cover Art
Snake — Cover Art PNG · 2021
Space Invaders Retro Poster
Space Invaders — Retro Poster PNG · Pixel Art
Flutter Cover Art
Flutter — Cover Art Digital Art · 2022
03

Documents

Game design documents, design briefs and written work available to download.

04

Career

Experience, education and skills.

2024 — 2026

Customer Support Analyst · Bitso

● Delivered user support, resolved issues, and explained platform features
● Reported bugs and relayed user feedback to improve product development
● Managed website updates and contributed to FAQs and user documentation
● Monitored social platforms to engage users and assess community sentiment

Technical Support Bug Reporting User Support Product Knowledge Documentation Social Media Monitoring Community Engagement Web3
2023 — 2025

Operations Software Assistant · Bulldog Digital Media

● Communication with customers through live chat and e-mails
● Maintain prompt and empathetic attitude towards customers
● Acknowledge and resolve customers' issues and queries
● Keeping up to date with products terms, offers and functions
● Report and escalate advanced customer queries to the relevant departments
● Perform first-step investigations on queries and issues

Customer Support Live Chat Email Support Issue Resolution Troubleshooting CRM Systems Communication Escalation Handling
2017 — 2023

Digital Marketing & Social Media Manager · Horus Esports

● Supported digital growth through social media content creation and community engagement strategies
● Collaborated with streamers and gaming content creators to support promotional campaigns
● Leveraged TikTok trends and short-form content formats to increase engagement and reach
● Monitored content performance metrics and adapted posting strategies accordingly
● Developed strong understanding of gaming audiences within esports ecosystems

Capcut Figma Social Media Managing SEO
2019 — 2023

BSc Computer Games Technology · University of West London

Dissertation: Player retention study using in-game skins
● Developed a game prototype to study player retention using cosmetic systems
● Designed gameplay features to analyse user engagement differences
● Conducted user testing and compared retention behaviour across gameplay variations
Team project: Online game keystore
● Built a digital e-commerce platform for game distribution
● Built frontend functionality using HTML, CSS, and JavaScript
● Used GitHub for version control and collaborative workflows

Education Unity Figma SDL2 C++ Game Design

Skills

C++ / SDL275%
Game Design90%
2D Art / Illustration75%
Unity / C#70%
Figma / UI Design65%